Party Manager and Starters

 Hello there people,

This week I fixed a couple of bugs on Thomas' Special move, where he wasn't losing action points for using his special, and also he wasn't checking if the entity was still alive and removing it from his list. For the major part of the rest of the week though, I finished the party manager in the Guild Hall. Now if you click on the table in the guild hall it will show you the characters that you have both active and inactive in your party. You can drag and drop their sheets to reallocate them. Also, in the main menu, when you hit start, you chose your starter character and that will be your sole initial character, all other characters will be on the world map to be rescued.


Screenshots:

- This is the party manager, you can drag and drop the sheets into different places, the top brown slots are the active party that will go into the world, the lower slots will be members that will be saved here in the Guild Hall for later use

- Initial character picker. Next week we will add more information on these characters so that the players can make a more informed decision, but this works for now to show the functionality.

For the next week I will be adding the info on the starter picker and also add info blocks on the party manager too. Dev Tim and I will also work on the inventory system and I will be working on bug fixes and in adding more characters. Dev Tim has already designed a couple more characters and we will be implementing them next week.

My biggest problem this week was making sure the right characters were being added correctly. The drag and drop functionality was pretty easy, I just had to make sure the right information was being passed and that I wasn't trying to access any null pointers.


Have a nice weekend!

~Dev Isadora                

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