UI Bugs Galore
Hi everyone this week was a bit of a challenge i've been dealing with some issues out of development but im still here trying to help and get things done. This week i mostly focused on bugs for our UI to make sure stuff is sounding and looking the way we want it.
the guild hall was looking a little weird so i changed around our UI text to make it more pleasing to the eye. as well as that this week there were a few bugs i was working on this week that i spent some time on fixing. the main one was making sure that all the prefabs for our menu UI had the correct sounds and color changes on buttons to make sure that there is proper feedback on them when clicked. As of in the future i am still planning on making sure to work on and finish the keybinds functionality that will allow us to change our controls in the menu.
Take it easy guys! see you soon.
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