Keybind functionality.
Travis J.
This week i finally was able to finish the keybinding functionality after having a lot of trouble with it. The main problem was making sure i could make a script that could easily change the keybinds how we want without needing to change much code or any that my other programmers had written.
thankfully i was able to get it all done in one script that did all the work for me with only having to replace a few pieces of code in some of the other scripts. for this next week the main focus is getting bugs fixed for the next build review as well as starting on the quest system for our game so that we can accept and complete quests in our game for rewards.
Have a good weekend everyone, see you next week!
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